
OpenFloat Archery
A tiny bow-mounted sensor and a browser dashboard for seeing what happens before, during, and after a shot.
I build games, hardware, and software.

A tiny bow-mounted sensor and a browser dashboard for seeing what happens before, during, and after a shot.

A multiplayer strategy game where territory grows like an organism and one cut can break an opponent’s supply line.

A bicycle conversion combining a custom belt drive, CAD-designed mounts, and an ESP32 dashboard.
I’m Devan Metz, an independent maker working across code, electronics, and physical builds. My projects range from multiplayer worlds to bow-mounted sensors and parts fresh off a 3D printer.
I like connecting those skills: making hardware useful through software, building playable worlds, and turning CAD models into physical parts.
Have a project in mind or a question about something I’ve made? Send me a message.