A red 3D-printed Jad figure with angular legs, horns, and an open mouth on a wooden surface.
A red Jad print, with its faceted shape and print layers visible.

Overview

This pair of RuneScape-inspired builds explores two ways of bringing game objects onto a workbench: a red Jad figure that emphasizes its angular silhouette, and a dagger whose hand-painted surfaces separate the blade, guard, and grip.

The finished pieces appear both individually and together on a photo backdrop. The project is an archive of physical printing and finishing.

Jad figure

The Jad print preserves the character’s faceted body, spread legs, horns, and open mouth. Red material gives the figure a consistent base color while the angular geometry supplies much of its appearance.

The close photograph shows the print layers as well as the shape. The model archive includes a mesh named TzTok-Jad-Teethfix.stl, preserving a specific file version associated with this work.

The record documents the printed object. It does not assign a printer, layer height, or support strategy that was not saved with the project.

Painted dagger

The dagger uses a red blade, green tip, gray guard, and brown handle. The boundaries between those colors make each region read as a separate component.

The detail photograph is useful for seeing the finish at close range: color placement and the physical print surface remain visible together. The wider workbench photograph shows the complete piece alongside the Jad figure.

It is a decorative replica. The page focuses on its appearance and fabrication, rather than treating it as a functional tool.

Two different finishing approaches

The figure relies heavily on its single-color shape, while the dagger uses a more explicit painted palette. Keeping both in the same record shows how geometry and surface treatment can carry different amounts of the final visual result.

That distinction is also visible in the Rust prop collection, where the satchel’s unpainted and finished photographs show what color adds to an already detailed print.

Photos, files, and credit

The gallery includes the dagger detail and the shared workbench arrangement. These are original photographs of the physical builds, rather than reference renders.

My contribution is the printing and finishing. The characters and item designs are RuneScape-inspired fan work; their original visual identity is not claimed as my own character design. The available archive preserves the named mesh and photographs, but not a complete production recipe.